Πέμπτη 6 Οκτωβρίου 2016

Τι είναι το Steampunk, το Dieselpunk, το decopunk και το atompunk.

Τι είναι το Steampunk, το Dieselpunk, το decopunk και το atompunk.




Steampunk – ορισμός από το Wiki
Steampunk is a subgenre of science fiction or science fantasy that incorporates technology and aesthetic designs inspired by 19th-century industrial steam-powered machinery. Although its literary origins are sometimes associated with the cyberpunk genre,[citation needed] steampunk works are often set in an alternative history of the 19th century's British Victorian era or American "Wild West", in a post-apocalyptic future during which steam power has maintained mainstream usage, or in a fantasy world that similarly employs steam power. Steampunk may, therefore, be described as neo-Victorian.

Dieselpunk – ορισμός από το Wiki
Dieselpunk is a genre similar to that of its more well-known cousin "steampunk" that combines the aesthetics of the diesel-based technology of the interwar period through to the 1950s with retro-futuristic technology and postmodern sensibilities. Coined in 2001 by game designer Lewis Pollak to describe his role-playing game Children of the Sun, the term has since been applied to a variety of visual art, music, motion pictures, fiction, and engineering.

Decopunk – ορισμός από το Wiki
Decopunk is a recent subset of Dieselpunk, centered around the Art Deco and Streamline Moderne art styles, and based around the period between the 1920s and 1950s. In an interview at CoyoteCon, steampunk author Sara M. Harvey made the distinctions "...shinier than DieselPunk, more like DecoPunk", and "DieselPunk is a gritty version of Steampunk set in the 1920s-1950s. The big war eras, specifically. DecoPunk is the sleek, shiny very Art Deco version; same time period, but everything is chrome!"

Atompunk– ορισμός από το Wiki
A similar, related pop surrealist art movement, which overlaps with dieselpunk somewhat, is atompunk (sometimes called atomicpunk). Atompunk art relates to the pre-digital period of 1945-1965, including mid-century Modernism, the Atomic Age, Jet Age and Space Age, Communism and paranoia in the USA along with Soviet styling, underground cinema, Googie architecture, the Sputnik, Mercury and other early space programs, superhero fiction, the rise of the US military/industrial powers and the fall-out of Chernobyl.